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Monday, June 27, 2022

Some Themes and Cultural Influences in Metal Gear Rising: Revengeance

  


 

          Released on February 19, 2013, Metal Gear Rising: Revengeance (which I will from now on be referring to as simply Revengeance) is a character-action game developed by Platinum Games and published by Konami Digital Entertainment. A spin-off of the critically acclaimed action-stealth series Metal Gear, Revengeance takes place in a fictional depiction of 2018. In its world, military technology has advanced to the point that nearly every soldier is outfitted with cybernetic enhancements. The protagonist, Raiden (real name Jack), is one such cyborg. A formal child-soldier, Raiden was trained from birth to be a killer. Growing up, he received VR training based on the exploits of the legendary soldier Solid Snake. Raiden has earned his fair share of nicknames over the years, but the most infamous one is Jack the Ripper. He earned this due to his reputation as a successful soldier who kills when ordered to and enjoys it. As much as he tries to hide it, Raiden can only really feel alive on the battlefield, face-to-face with death.

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